Data Sources
-
A source supplies data to be shown on the map. Sources don’t contain styling details like color or width. Use subclasses of
MGLStyleLayer
to give visual representation to sources.You should use the concrete subclasses of
See moreMGLSource
to create vector, raster, GeoJSON, and other source types.Declaration
Objective-C
@interface MGLSource : NSObject
Swift
class MGLSource : NSObject
-
Declaration
Objective-C
@interface MGLGeoJSONSource : MGLSource
Swift
class MGLGeoJSONSource : MGLSource
-
Declaration
Objective-C
@interface MGLRasterSource : MGLSource
Swift
class MGLRasterSource : MGLSource
-
The
See moreMGLTileSet
class holds the tile URL template strings and associated configuration for those strings. It can be passed to anMGLVectorSource
orMGLRasterSource
instead of anNSURL
representing a TileJSON URL to create a source.Declaration
Objective-C
@interface MGLTileSet : NSObject
Swift
class MGLTileSet : NSObject